Maya(.ma/.mb),FBX(.fbx)
Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx),OBJ(.obj/.mtl)
Maya(.ma/.mb),FBX(.fbx),OBJ(.obj/.mtl)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb),OBJ(.obj/.mtl),FBX(.fbx)
OBJ(.obj/.mtl),FBX(.fbx),Maya(.ma/.mb)
其他,OBJ(.obj/.mtl),FBX(.fbx),OBJ(.obj/.mtl),FBX(.fbx),3ds Max(.max),Maya(.ma/.mb),Cinema 4D(.c4d),Blender(.blend)
Zbrush(.ztl/.zbp),Maya(.ma/.mb)
Maya(.ma/.mb),Zbrush(.ztl/.zbp)
Maya(.ma/.mb),Zbrush(.ztl/.zbp)
Cinema 4D(.c4d)
Maya(.ma/.mb)
其他,其他,Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb),OBJ(.obj/.mtl),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb)
3ds Max(.max)
Maya(.ma/.mb),FBX(.fbx),其他
Maya(.ma/.mb)
3ds Max(.max)
3ds Max(.max)
Maya(.ma/.mb)
Maya(.ma/.mb)
3ds Max(.max)
Maya(.ma/.mb)
3ds Max(.max)
Maya(.ma/.mb),FBX(.fbx)
Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
3ds Max(.max)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
Maya(.ma/.mb),FBX(.fbx)
FBX(.fbx),Maya(.ma/.mb)
OBJ(.obj/.mtl),Maya(.ma/.mb),其他,FBX(.fbx),Blender(.blend)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)
FBX(.fbx),Maya(.ma/.mb)